rE / 001
Build 1.4.7

A FiveM menu,
built with restraint.

RedEngine is an external client for GTA V roleplay servers. Quiet, deliberate, and updated within hours of every CFX push.

Build
1.4.7
CFX target
b9999
Patch turnaround
< 6h
Detection (14d)
Clear
/ Product

What it does.

01

Player ESP

Box, skeleton, distance, weapon, health. Filter by job, gang, or RP faction.

02

Aim assist

Smooth lock with FOV slider, bone target, visibility checks. Tunable per server.

03

Vehicle control

Spawn, repair, godmode, no-clip, teleport-to-waypoint, instant-stop nearby.

04

Voice & chat tools

Mute, range override, chat spoof, server event watcher.

05

Anti-report

Bypass common RP server reporters, log spoof, action masking.

06

Hotkey loadouts

Bind feature stacks to a single key. Swap loadouts mid-session.

/ Client

External. Off-process. Quiet.

The client runs outside the FiveM process. No script-side footprint, no in-game branding. Pull a fresh build, attach, run.

  • External overlay rendered off-process
  • Per-build loader, single-use sessions
  • Patches pushed within hours of CFX updates
  • Server-aware feature toggles
redengine.execonnected
> rE loader v1.4.7
[ok]  cfx target detected ······ b9999
[ok]  overlay attached ·········· off-process
[ok]  bind ······················ INSERT
[ok]  esp ······················· enabled
[ok]  aim assist ················ enabled
[ok]  vehicle ctl ··············· enabled
[--]  session ··················· locked
> ready
/ Status

All systems.

Synced 2m ago

FiveM build
Patched 2h after CFX push
Online
Loader
Session auth nominal
Online
Detection
No flags in 14d window
Clear
/ Changelog

Recent pushes.

1.4.7
2 days ago
  • Updated for latest CFX build
  • New ESP filter: faction tags
  • Reduced overlay CPU by 18%
1.4.6
1 week ago
  • Vehicle no-clip rewrite
  • Hotkey loadout system
  • Patched menu render glitch on 4K
1.4.5
3 weeks ago
  • Anti-report module added
  • Server-aware feature toggles
  • Loader hardening

Access is invite-only.